Cosmos-Square/Environment/Design Concepts/Model/Surroundings/Skies

4.1.2.1. Skies

While skies above Cosmos Square are subject to normal day and nigh, at least from inside, from outside only bright light reflection can be seen and nothing can penetrate the light dome over the Temples and Square.

Cosmos Square is also a "no fly" zone. Accordingly, Cosmos Square skies are often referred to as the "Dome". The effective Dome also spans over the impenetrable Forest areas (see 4.1.9. Forest).

Skies over Cosmos Square surrounding areas, including most of the Forest, the Beach, and the Ocean, are normal virtual world skies, reacting to normal changes and flight rules.

See Also


View overview
  • 1. area: Beach-Forest, a 786,432m2 and 100,663,296m3 dim[0m 128m 0m] hollow-square-cube in region {0 1 2 3 4 7 8 B C D E F}
  • Continue to 4.1.2.2. Forests
  • Return to 4.1.2. Surroundings