Cosmos-Square/Environment/Experience/Example

3.3. Example

To try to provide a better feel for the Cosmos Square specific user experience, the interaction with and sharing of knowledge resources, abstracting other user experience aspects like most of the virtual world social networking, this section considers users interacting with a single topic and set of knowledge resource models.

3.3.1. Overview
This section presents a still imaginary, but scientifically and pedagogically founded example of a session, for a small subscriber group. The section also considers the setting and context as well as some knowledge resource models and extended support.

Finally sample monitoring, statistics, and evaluation information, typically compiled to the sharable user virtual profile, is introduced.

This example used in this section is adapted from an excerpt from Michel Perrault's "Cosmos Square Quest and Discovery", written in 1984.

  • Continue to 3.3.2. Setting
  • Return to 3.2.3. Orientation Impacts
  • Return to Guided